WHO WE ARE

WHAT WE DO

Professionals with a personal touch

OUR PROMISE

Strangely Compelling is led by a group of passionate video game professionals dedicated to helping your product reach maximum (say it like the nanosuit in Crysis, it sounds better) exposure through unique collaborations. We’ve set out to prove that today’s video games don’t need to spend AAA dollars to get big-agency results. With our powers combined, we bring the reach of a big-agency while providing the personal service, dedication and agility of a boutique.

SCMEDIA TEAM MEMBERS

WE MAKE THE MAGIC HAPPEN

HISTORY

TO KNOW WHERE WE'RE GOING, WE MUST REMEMBER WHERE WE'RE FROM

18
September
2023

INTERPRETING FOR RISING X-POP JAPANESE GIRL GROUP XG

SCM steps foot in the music industry. In 2023, SCM interprets for the talented Japanese girl group XG, connecting their music and fans around the world (or more specifically four different countries).

04
April
2023

INTERPRETING AND TRANSLATING FOR MAKOTO SHINKAI’S WORKS

SCM's history with Makoto Shinkai starts from 'Your Name', with the film being one of our most famous interpreting projects. On his most recent work, 'Suzume', we even worked on the subtitles for the film.

01
July
2022

ICHIBANKUJI ARRIVES IN NORTH AMERICA

Well known prize game from Japan comes to retailers in North America, with SCM supporting marketing efforts from behind the scenes.

28
June
2022

SCM MAKES PANDA HISTORY WITH ROCKET PANDA GAMES

IS THE FIRE IN YOUR HEART BURNING? The classic 2D anime fighting game makes its worldwide debut. SCM helps Rocket Panda Games (RPG) launch and acquire the Japanese IP, Phantom Breaker, launching the franchise worldwide.

14
January
2022

SCM WORKS ON MASTERPIECE ‘BELLE’ WITH STUDIO CHIZU

Driven by the love for all things film and anime, we have helped to localize, promote, and produce Studio Chizu's most recent Cannes film festival standing ovation worthy film, 'BELLE'.

02
April
2021

SCM WORKS WITH RPG LEGEND SAKAGUCHI ON ‘FANTASIAN’

We are proud to work with Final Fantasy legend, Hironobu Sakaguchi in order to bring one of the most ambitious JRPGs "FANTASIAN" to Apple Arcade's English speaking market.

01
August
2020

SCM SETS THE STAGE FOR THE BANPRESTO BRAND IN THE US

From Banpresto Box, Banpresto World Figure Colosseum, to the Q posket toy line, Japanese toy maker Banpresto has undergone many transformations in the North American market. With SCM along for the ride, we were able to bridge the coolest collaborations along the way.

20
November
2019

INTERPRETING FOR MARIE KONDO

In perhaps one of the highest of high-profile clients in SCM's interpreting history: in November of 2019 we helped tidy up the world one interview at a time with Netflix sensation Marie Kondo. Oh... and did we mention Kelly Clarkson and Seth Myers?

03
August
2018

SCMEDIA TURNS EVO 2018 INTO THE WILD WEST

At EVO 2018, SCMedia built a western themed booth for Arc System Works America, Inc. complete with old-timey saloon with a dedicated stage and streaming area.

01
May
2018

BACKED FEATURE FILM ‘AUGGIE’

As if being invested into one movie wasn't enough, SCM backs newly founded Thundercane Productions in their development efforts for the feature-length film: AUGGIE. The rest, well... is history.

09
June
2016

INVESTED IN ‘PROJECT KAIZAN’

SCM takes its first leap into the world of film making with the feature-length documentary now titled "WORDS CAN'T GO THERE." Suffice it to say, this milestone has opened up infinite possibilities for SCM and film.

03
May
2015

SCM GOES THROUGH RE-BRAND

As much as we loved the purple and abstracted "Sc" logo, it was time for something fresh, bold and sharp. We also made some pretty dope business cards while we were at it.

31
May
2014

KARRIE SHIROU JOINS SCMEDIA

Karrie has been a producer, writer, and consultant in the video game and entertainment industry. From game development to content creation, marketing strategy to hosting and on-camera work, she does it all.

19
March
2014

GAIL SALAMANCA JOINS AS PARTNER

Video game industry veteran Gail Salamanca joins the team as partner and shareholder in March of 2014. Little did he know at the time the company was still going to be around almost a decade later.

28
December
2012

COMPANY FOUNDED

Strangely Compelling Multimedia, Inc. is founded by Mike McNamara, who with a single laptop and a desk believed that there was a better way to localize video games.

  • Los Angeles, CA
  • prscmedia.com

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